verae tenebrae – A Spell Shooter Story Game

On this project I worked as Team lead and the UI/UX Designer.

As Lead I worked on Team Coordination, Planning and assisting any programmer and designer with any quires and technical problems in the project.

As the UI/UX Designer I workings on all the User Interfaces in game and in the main menu.

UI Concepts:

Initial In Game UI Concept in Adobe Xd
Revised In Game UI Concept in Adobe Xd
Basic Concept for the Diegetic Main Menu
Concept for the Display on the Main Menu

Final UI in Game

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